Conference · 2019

Gamification in higher education: Implications to improve entrepreneurship education

Afsaneh Bagheri

Cited by 2 Proceedings of the European Conference on Games-based Learn… DOI

Abstract

No abstract has been published for this record yet. The publisher has not deposited one — you can read the paper via its DOI.

Publication details

Venue
Proceedings of the European Conference on Games-based Learning
Type
Conference · 2019
DOI
10.34190/GBL.19.062
Citations
2 · via Crossref, 23 September 2026

Cite this publication

Copy a ready-formatted citation in your preferred style.

APA

Bagheri, A. (2019). Gamification in higher education: Implications to improve entrepreneurship education. Proceedings of the European Conference on Games-based Learning. https://doi.org/10.34190/GBL.19.062

Harvard

Bagheri, A. (2019) 'Gamification in higher education: Implications to improve entrepreneurship education', Proceedings of the European Conference on Games-based Learning. doi: 10.34190/GBL.19.062.

IEEE

A. Bagheri, "Gamification in higher education: Implications to improve entrepreneurship education," Proceedings of the European Conference on Games-based Learning, 2019. doi: 10.34190/GBL.19.062.

Vancouver

Bagheri A. Gamification in higher education: Implications to improve entrepreneurship education. Proceedings of the European Conference on Games-based Learning. 2019. doi: 10.34190/GBL.19.062.

MLA

Bagheri, Afsaneh. "Gamification in higher education: Implications to improve entrepreneurship education." Proceedings of the European Conference on Games-based Learning, 2019. https://doi.org/10.34190/GBL.19.062.

Chicago

Bagheri, A.. "Gamification in higher education: Implications to improve entrepreneurship education." Proceedings of the European Conference on Games-based Learning (2019). https://doi.org/10.34190/GBL.19.062.

BibTeX

@inproceedings{bagheri2019, title={Gamification in higher education: Implications to improve entrepreneurship education}, author={Bagheri, Afsaneh}, booktitle={Proceedings of the European Conference on Games-based Learning}, year={2019}, doi={10.34190/GBL.19.062}, }

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